Actually, if the worldbuilding is done for the Pumpkin Spice Halloween Gift Pumpkin shirt, a part you present there is official information you pass in some summary you print so your players in some form of a pamphlet. You want to explain what the world is like so they know what characters are to be created, how the world looks or feels, yet it must miss the major plot point your players will find out during the campaign. Even if we don’t play his or her campaign, the actual community of players it is intended for might.
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It kind of sounds like you are saying that Pumpkin Spice Halloween Gift Pumpkin shirt which don’t appear in a story directly don’t matter and should not be bothered with? But worldbuilding is cumulative endeavour, everything builds on everything else. So to get those surface details that might appear in a story, you definitely also need to flesh out the rest. Obviously you keep the scope of the story in mind (if your story takes place in a single town, building the unexplored continent on the other side of the planet probably doesn’t matter), but the setting still shouldn’t exist in a vacuum.