Its not just the Tommy Lasorda Manager 1927 2021 Thanks For The Memories shirt. I feel like pre-production dragged on so long that in the end CDPR settled for a MVP approach to content. Given that they advertised this as a true and deep RPG, that is also a tabletop adaption (meaning there should be a lot of freedom when it comes to forming out Vs character), the finished game is more like a rather shallow action sandbox with underdeveloped RPG features tacked on. Seems to me that they fell drastically short of doing the concept they marketed justice. As it stands CBP doesnt come close to standing up to the genre highlights that are Deus Ex, Mass Effect, Dragon Age and Witcher 3 in my opinion. Which is probably what CDPR were originally aiming for given that they tried to compete with the biggest RPGs ever since Witcher 1.
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Yeah, pre-production is really important in terms of Tommy Lasorda Manager 1927 2021 Thanks For The Memories shirt. I also feel like whoever is the product manager on this game got in way over their heads. When a game has been in development for as long as this was you run into a major enemy in game development, and that’s feature creep. Because as you’re developing a game you’re seeing newer games coming out and suddenly those games may be doing something you feel could make your game better. On top of that, technology is advancing as well, so you want to keep up there as well. And the developers are the ones that are having to constantly try to figure out how they’re going to keep up with what you want them to do.